Download Flutter Mac

  1. Flutter
  2. Flutter Ios Simulator
内容

Important: If you’re installing on a Mac with the latest Apple M1 processor, you may find these supplementary notes useful reading as we complete support for the new Apple Silicon architecture. Get the Flutter SDK. Download the following installation bundle to get the latest stable release of the Flutter. Install the Flutter SDK. Download the latest stable release from here. Because you need a legacy version of Java for Mac. This version is 2017–001 and you can get it from Apple. Segment 3 – Download Flutter & Dart – The Complete Flutter App Development Course's Source code – Get source code for the course projects. Section 4 – Installing Development Tools and Machine Setup Mac computer Users: Set up your MAC COMPUTER to begin developing Flutter Apps. All current Flutter SDK releases, both stable, dev, and master. Docs; Get started. Set up an editor., and then triggering a download of the. All current Flutter SDK releases, both stable, dev, and master.

  • Get the Flutter SDK
  • iOS setup
  • Android setup

System requirements

To install and run Flutter, your development environment must meet these minimum requirements:

  • Operating Systems: macOS (64-bit)
  • Disk Space: 700 MB (does not include disk space for IDE/tools).
  • Tools: Flutter depends on these command-line tools being available in your environment.
    • bash
    • curl
    • git 2.x
    • mkdir
    • rm
    • unzip
    • which

Get the Flutter SDK

  1. Download the following installation bundle to get the latest stable release of theFlutter SDK:

    For other release channels, and older builds, see the SDKarchive page.

  2. Extract the file in the desired location, for example:

  3. Add the flutter tool to your path:

    This command sets your PATH variable for the current terminal window only.To permanently add Flutter to your path, see Update yourpath.

  4. Optionally, pre-download development binaries:

    The flutter tool downloads platform-specific development binaries asneeded. For scenarios where pre-downloading these artifacts is preferable(e.g., hermetic build environments, intermittent network availability), iOSand Android binaries can be downloaded ahead of time by running:

    For additional download options, see flutter help precache.

You are now ready to run Flutter commands!

Note: To update an existing version of Flutter, see Upgrading Flutter.

Run flutter doctor

Run the following command to see if there are any dependencies you need toinstall to complete the setup (for verbose output, add the -v flag):

This command checks your environment and displays a report to the terminalwindow. The Dart SDK is bundled with Flutter; it is not necessary to installDart separately. Check the output carefully for other software you may need toinstall or further tasks to perform (shown in bold text).

For example:

The following sections describe how to perform these tasks and finish the setupprocess.

Once you have installed any missing dependencies, run the flutter doctorcommand again to verify that you’ve set everything up correctly.

The flutter tool uses Google Analytics to anonymously report feature usage statistics and basic crash reports. This data is used to help improve Flutter tools over time. Analytics is not sent on the very first run or for any runs involving flutter config, so you can opt out of analytics before any data is sent. To disable reporting, type flutter config --no-analytics and to display the current setting, type flutter config. See Google’s Privacy Policy.

Update your path

You can update your PATH variable for the current session only at the commandline, as shown in Get the Flutter SDK. You’ll probably want toupdate this variable permanently, so you can run flutter commands in any terminal session.

Flutter

The steps for modifying this variable permanently for all terminal sessions are machine-specific.Typically you add a line to a file that is executed whenever you opena new window. For example:

  1. Determine the directory where you placed the Flutter SDK. You willneed this in Step 3.
  2. Open (or create) $HOME/.bash_profile. The file path and filename might bedifferent on your machine.
  3. Add the following line and change [PATH_TO_FLUTTER_GIT_DIRECTORY] to bethe path where you cloned Flutter’s git repo:

  4. Run source $HOME/.bash_profile to refresh the current window.
  5. Verify that the flutter/bin directory is now in your PATH by running:

Mac

For more details, see this StackExchange question.

Platform setup

MacOS supports developing Flutter apps for both iOS and Android. Complete atleast one of the two platform setup steps now, to be able to build and run yourfirst Flutter app.

Flutter

iOS setup

Install Xcode

To develop Flutter apps for iOS, you need a Mac with Xcode 9.0 or newer:

  1. Install Xcode 9.0 or newer (via web download orthe Mac App Store).
  2. Configure the Xcode command-line tools to use the newly-installed version of Xcode byrunning the following from the command line:

    This is the correct path for most cases, when you want to use the latest version of Xcode.If you need to use a different version, specify that path instead.

    Mac os yosemite. Install Mac OS X 10.9.0 Mavericks.dmg. Install Mac OS X 10.9.0 Mavericks.dmg (5.69 GB) Choose free or premium download.

  3. Make sure the Xcode license agreement is signed by either opening Xcode once and confirming orrunning sudo xcodebuild -license from the command line.

With Xcode, you’ll be able to run Flutter apps on an iOS device or on the simulator.

Download Flutter Mac

Set up the iOS simulator

To prepare to run and test your Flutter app on the iOS simulator, follow these steps:

  1. On your Mac, find the Simulator via Spotlight or by using the following command:

  2. Make sure your simulator is using a 64-bit device (iPhone 5s or later) by checking the settingsin the simulator’s Hardware > Device menu.
  3. Depending on your development machine’s screen size, simulated high-screen-density iOS devicesmay overflow your screen. Set the device scale under the Window > Scale menu in the simulator.

Create and run a simple Flutter app

To create your first Flutter app and test your setup, follow these steps:

  1. Create a new Flutter app by running the following from the command line:

  2. A my_app directory is created, containing Flutter’s starter app. Enter this directory:

  3. To launch the app in the Simulator, ensure that the Simulator is running and enter:

Deploy to iOS devices

To deploy your Flutter app to a physical iOS device, you’ll need some additional tools and an Apple account. You’ll also need to set up physical device deployment in Xcode.

  1. Install homebrew.
  2. Ensure that homebrew is up to date:

  3. Install the tools for deploying Flutter apps to iOS devices by running thefollowing commands:

    Note: The first two commands above are necessary as a temporary workaround until the next release of libusbmuxd, as explained in libusbmuxd issue #46 and Flutter issue #22595.

    If any of these commands fail, run brew doctor and follow the instructionsto resolve any issues.

  4. Follow the Xcode signing flow to provision your project:

    1. Open the default Xcode workspace in your project by running openios/Runner.xcworkspace in a terminal window from your Flutter projectdirectory.
    2. In Xcode, select the Runner project in the left navigation panel.
    3. In the Runner target settings page, make sure your Development Team isselected under General > Signing > Team. When you select a team,Xcode creates and downloads a Development Certificate, registers yourdevice with your account, and creates and downloads a provisioningprofile (if needed).

      • To start your first iOS development project, you may need to sign intoXcode with your Apple ID. Development and testing is supported for any Apple ID. Enrolling in theApple Developer Program is required to distribute your app to the AppStore. For details about membership types, seeChoosing a Membership.

      • The first time you use an attached physical device for iOSdevelopment, you will need to trust both your Mac and the DevelopmentCertificate on that device. Select Trust in the dialog prompt whenfirst connecting the iOS device to your Mac.

        Then, go to the Settings app on the iOS device, select General >Device Management and trust your Certificate.

      • If automatic signing fails in Xcode, verify that the project’sGeneral > Identity > Bundle Identifier value is unique.

  5. Start your app by running flutter run.

Android setup

Note: Flutter relies on a full installation of Android Studio to supply its Android platform dependencies. However, you can write your Flutter apps in a number of editors; a later step will discuss that.

Install Android Studio

  1. Download and install Android Studio.
  2. Start Android Studio, and go through the ‘Android Studio Setup Wizard’. Thisinstalls the latest Android SDK, Android SDK Platform-Tools, and Android SDKBuild-Tools, which are required by Flutter when developing for Android.

Set up your Android device

To prepare to run and test your Flutter app on an Android device, you’ll need anAndroid device running Android 4.1 (API level 16) or higher.

  1. Enable Developer options and USB debugging on your device. Detailed instructionsare available in the Android documentation.
  2. Windows-only: Install the Google USB Driver
  3. Using a USB cable, plug your phone into your computer. If prompted on yourdevice, authorize your computer to access your device.
  4. In the terminal, run the flutter devices command to verify that Flutter recognizes yourconnected Android device.

By default, Flutter uses the version of the Android SDK where your adb tool is based. Ifyou want Flutter to use a different installation of the Android SDK, you must set theANDROID_HOME environment variable to that installation directory.

Set up the Android emulator

To prepare to run and test your Flutter app on the Android emulator, follow these steps:

  1. Enable VM acceleration on your machine.
  2. Launch Android Studio > Tools > Android > AVD Manager and selectCreate Virtual Device. (The Android submenu is only presentwhen inside an Android project.)
  3. Choose a device definition and select Next.
  4. Select one or more system images for the Android versions you want to emulate,and select Next. An x86 or x86_64 image is recommended.
  5. Under Emulated Performance, select Hardware - GLES 2.0 to enablehardwareacceleration.
  6. Verify the AVD configuration is correct, and select Finish.

    For details on the above steps, see ManagingAVDs.

  7. In Android Virtual Device Manager, click Run in the toolbar.The emulator starts up and displays the default canvas for your selected OS versionand device.

Next step

In this section, we are going to learn how to set up an environment for the successful development of the Flutter application.

System requirements for Windows

To install and run Flutter on the Windows system, you need first to meet these requirements for your development environment.

Operating SystemWindows 7 or Later (I am Windows 10. You can also use Mac or Linux OS.).
Disk Space400 MB (It does not include disk space for IDE/tools).
Tools1. Windows PowerShell
2. Git for Windows 2.x (Here, Use Git from Windows Command Prompt option).
SDKFlutter SDK for Windows
IDEAndroid Studio (Official)

Install Git

Step 1: To download Git, click here.

Step 2: Run the .exe file to complete the installation. During installation, make sure that you have selected the recommended option.

To read more information about installing Git, click here.

Install the Flutter SDK

Step 1: Download the installation bundle of the Flutter Software Development Kit for windows. To download Flutter SDK, Go to its official website, click on Get started button, you will get the following screen.

Step 2: Next, to download the latest Flutter SDK, click on the Windows icon. Here, you will find the download link for SDK.

Avd manager mac. Step 3: When your download is complete, extract the zip file and place it in the desired installation folder or location, for example, D: /Flutter.

Note: The Flutter SDK should not be placed where the administrator's permission is required.

Step 4: To run the Flutter command in regular windows console, you need to update the system path to include the flutter bin directory. The following steps are required to do this:

Step 4.1: Go to MyComputer properties -> advanced tab -> environment variables. You will get the following screen.

Step 4.2: Now, select path -> click on edit. The following screen appears.

Step 4.3: In the above window, click on New->write path of Flutter bin folder in variable value -> ok -> ok -> ok.

Step 5: Now, run the $ flutter doctor command. This command checks for all the requirements of Flutter app development and displays a report of the status of your Flutter installation.

Mac

Step 6: When you run the above command, it will analyze the system and show its report, as shown in the below image. Here, you will find the details of all missing tools, which required to run Flutter as well as the development tools that are available but not connected with the device.

Step 7: Install the Android SDK. If the flutter doctor command does not find the Android SDK tool in your system, then you need first to install the Android Studio IDE. To install Android Studio IDE, do the following steps.

Step 7.1: Download the latest Android Studio executable or zip file from the official site.

Step 7.2: When the download is complete, open the .exe file and run it. You will get the following dialog box.

Step 7.3: Follow the steps of the installation wizard. Once the installation wizard completes, you will get the following screen.

Step 7.4: In the above screen, click Next-> Finish. Once the Finish button is clicked, you need to choose the 'Don't import Settings option’ and click OK. It will start the Android Studio.

Note:> Meanwhile, the installation wizard also includes downloading Android SDK components that are required by Flutter for development.

Step 8: Next, you need to set up an Android emulator. It is responsible for running and testing the Flutter application.

Step 8.1: To set an Android emulator, go to Android Studio > Tools > Android > AVD Manager and select Create Virtual Device. Or, go to Help->Find Action->Type Emulator in the search box. You will get the following screen.

Step 8.2: Choose your device definition and click on Next.

Step 8.3: Select the system image for the latest Android version and click on Next.

Step 8.4: Now, verify the all AVD configuration. If it is correct, click on Finish. The following screen appears.

Step 8.5: Last, click on the icon pointed into the red color rectangle. The Android emulator displayed as below screen.

Step 9: Now, install Flutter and Dart plugin for building Flutter application in Android Studio. These plugins provide a template to create a Flutter application, give an option to run and debug Flutter application in the Android Studio itself. Do the following steps to install these plugins.

Step 9.1: Open the Android Studio and then go to File->Settings->Plugins.

Step 9.2: Now, search the Flutter plugin. If found, select Flutter plugin and click install. When you click on install, it will ask you to install Dart plugin as below screen. Click yes to proceed.

Step 9.3: Restart the Android Studio.

System Requirements for macOS

To install and run Flutter on macOS system, you need first to meet these requirements for your development environment.

Operating SystemmacOS (64-bit)
Disk Space2.8 GB (It does not include disk space for IDE/tools).
Toolsbash
curl
git 2.x
mkdir
rm
unzip
which
IDEXcode (Official)

Get the Flutter SDK

Step 1: Download the installation bundle of the Flutter Software Development Kit for macOS. To download Flutter SDK, Go to its official website.

Step 2: When your download is complete, extract the zip file and place it in the desired installation folder or location.

Step 3: To run the Flutter command, you need to update the system path to include the flutter bin directory.

Step 4: Next, enable the updated path in the current terminal window using the below command and then verify it also.

Step 5: Now, run the $ flutter doctor command. This command checks for all the requirements of Flutter app development and displays a report of the status of your Flutter installation.

Step 6: When you run the above command, it will analyze the system and the details of all missing tools, which required to run Flutter as well as the development tools that are available but not connected with the device.

Step 7: Install the latest Xcode tools if reported by the Flutter doctor tool.

Step 8: Install the latest Android Studio and SDK, if reported by the Flutter doctor tool.

Step 9: Next, you need to set up an iOS simulator or connect an iPhone device to the system for developing an iOS application.

Flutter Ios Simulator

Step 10: Again, set up an android emulator or connect an android device to the system for developing an android application.

Step 11: Now, install Flutter and Dart plugin for building Flutter application in Android Studio. These plugins provide a template to create a Flutter application, give an option to run and debug Flutter application in the Android Studio itself.

Flutter
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